Use gsk_rounded_rect_offset() instead.
}
box = *padding_box;
- _gtk_rounded_box_move (&box, x, y);
+ gsk_rounded_rect_offset (&box, x, y);
if (shadow->inset)
_gtk_rounded_box_shrink (&box, spread, spread, spread, spread);
_gtk_rounded_box_grow (box, -top, -right, -bottom, -left);
}
-void
-_gtk_rounded_box_move (GskRoundedRect *box,
- double dx,
- double dy)
-{
- box->bounds.origin.x += dx;
- box->bounds.origin.y += dy;
-}
-
typedef struct {
double angle1;
double angle2;
double right,
double bottom,
double left);
-void _gtk_rounded_box_move (GskRoundedRect *box,
- double dx,
- double dy);
double _gtk_rounded_box_guess_length (const GskRoundedRect *box,
GtkCssSide side);